|
Submitted by: Connie Ferguson, Monroe
Middle School Monroe, WI
UNIT: Technology
GRADE: 7 (Adaptable middle school - high school)
PROJECT: Clay Animation
FOCUS: three dimensional construction, technology, and
integration
Special Thanks to Renee
Berg - Mitchell Middle School for her help and inspiration in
this unit plan. See Renee's
ideas on Incredible Art Department.
Animation
Lessons - Rubric - History - Flash and more! By Jim Hoffman,
Mount Royal, Saskatoon, Sask. Collegiate. "Meet"
Jim Hoffman - Math teacher
Alternate idea:
Screamers - by Catharine Ho
See Note To Teachers
OBJECTIVES: The learner will:
1. study the history of clay animation.
2. develop a storyboard integrating concepts learned in core and
encore areas of study.
3. apply the concepts of animation
in a cooperative production. (See assessment)
STATE STANDARDS: The learner will:
A2
learn appropriate vocabulary related to their study of art.
C5
use
thumbnail sketches to experiment and start developing visual ideas.
C6
develop the craft and skills to produce quality art.
C7
understand the natural characteristics of materials and their
possibilities and limitations.
D6
know about problem-solving strategies that promote fluency,
flexibility, elaboration, and originality.
E2
communicate complex ideas by producing popular images and objects,
such as folk art, traditional arts and crafts, popular arts, mass
media, and consumer products.
E5
use the visual arts to express ideas that can’t be expressed by
words alone.
F2
understand some visual techniques used in mass media.
F7
develop a working knowledge of media production systems.
K1
connect their knowledge and skills in art to other areas, such as
the humanities, sciences, social studies, and technology.
DAYS: 12
PREP:
Photocopy lesson outline and assignments for
student use
Rent VHS movie-Chicken Run
VHS hooked up to classroom TV
Groups assigned
Cameras charged
Disks assigned to groups
Software orientation for production
Production Area Assigned and Set Up
Light supports for production area
INSTRUCTIONAL RESOURCES:
Chicken Run, Hatching of a Movie, by
Brian Sibley
Microsoft Movie Maker Help Topics
Claymation Handouts Work Sheet
Check List Storyboard
Worksheet (use as many copies as necessary) Self
Evaluation Worksheet
Websites below
WEBSITES:
Renee
Berg - Mitchell Middle School (scroll down to bottom of page)
SEED Unit Plan Storytelling
through Clay Animation - complete 20 page pdf lesson
http://www.animateclay.com
http://library.thinkquest.org/22316/home.html
http://home.neb.rr.com/monarchrose/animation.htm
http://kidsvid-dev.hprtec.org/vidshare/show01.html
http://library.thinkquest.org/25398/Clay/ClayHowTo.html
http://www.jlf.com/clips.html
http://www.aardman.com
http://education.wichita.edu/claymation/videos1.html
http://education.wichita.edu/claymation/
http://teacherweb.com/NE/SchuylerGradeWW/DPrescott/htmlpage2.stm
http://www.saisd.net/SCHOOL/050/StudProj/ClayIndex.htm#
http://rb043.k12.sd.us/claymation_student_examples.htm
http://www.brigantine.atlnet.org/GigapaletteGALLERY/Claymation%20Lesson%20Plans.htm
http://www.brickfilms.com/
INSTRUCTION/MOTIVATION:
- View
website Claymation Station on IPTV
- Watch
Wallace and Gromit,
- Watch
short clip of Chicken Run
- Discuss
possible video options.
- Handout
project outline and assignments
- Choose
or assign groups
- discuss
processes
- creation of story and characters
- background and set
- shooting the segment
- editing
|
SUPPLIES:
|
VOCABULARY:
|
|
Digital cameras
|
Animate
|
|
Software
(Lauren recommends www.xipster.com
)
|
Claymation
|
|
Hardware
|
Character
|
|
Disks 3.5 (3per group) and CD
|
Armature
|
|
Digital Tapes
|
Plasticine
|
|
Spot Lights
|
Storyboard
|
|
Extension Cords
|
Frame
|
|
Tripod
|
Prop
|
|
12x18 White Drawing Paper
|
Set
|
|
Plasticine (Meijers has inexpensive
colors)
|
Background
|
|
Armature Wire
|
Middleground
|
|
Mat board
|
Foreground
|
|
Tempera Paint
|
Edit
|
|
Paint Trays w/Lids
|
Software
|
|
Masking Tape
|
Unity
|
|
Paint Brushes
|
Emphasis
|
|
Water Basins
|
Contrast
|
|
Microsoft Movie Maker (See
PowerPoint note)
|
Sequence
|
STUDIO PROCEDURE:
|
TEAM member1
|
Idea
|
Storyboard
|
Character
|
Movement
|
|
TEAM member2
|
Idea
|
Storyboard
|
Character
|
Movement
|
|
TEAM member3
|
Idea
|
Set Background
|
Props*
|
Camera
|
|
TEAM member4
|
Idea
|
Set Background
|
Props*
|
Camera
|
All team members will participate in the
editing process.
*Note: Allow students who want one to make a take home character,
too (on their own time)
Theme of cycle is based on units of study in
core and encore classes.
Science: Insects
Social Studies: World Cultures (possible theme: world
celebrations)
Language: Greek Myths
Math: Careers
Encore: Achievements of Famous Artists, Musicians, Athletes,
Chefs, Fashion Designers, Architects and Authors
1.Create a simple storyboard of eight to ten
pictures that will be the main story of your claymation.
2.Keep the story board simple using stick “people”. (use as many
copies as necessary)
3.The storyboard should also have the parts of the background that
will be in motion, i.e. clouds.
BACKGROUND
1.Choose a background that will be used
throughout the entire story.
2.Create a background for the claymation set using mat board and
tempera paint.
***DEMO on painting procedures.
PROPS
1.Collect and bring in props to be used on the
set. Look at Chicken Run, Hatching of the Movie for ideas of
using commonplace objects.
2.Make additional props to be used on the set.
CHARACTERS
1.For the claymation, characters will be made
out of plasticine. A
wire armature will be made as a moveable skeleton.
***DEMO on armature making.
2.Colored plasticine is wrapped and molded
around the wire armature to create the character.
***DEMO on character building with plasticine.
Character Requirements:
*Fits the theme
*Characters are 3 to 4 inches tall or long
*Expressive facial features
*3 to 4 colors of plasicine are used (Note: Meijers has a good
selection of special colors)
*Character is easily movable
*Character stays together throughout the unit
*Produce at least 2 characters
SET CONSTRUCTION
1.Set up the painting background
2.Attach any movable part(s) to the background ie, clouds, birds.
3.Arrange the props for filming
4.Place the characters in their beginning pose.
FILMING YOUR ANIMATION
1.Using a digital camera take a photo or 3
second shot of your characters in the beginning pose.
2.Slightly move the characters and possible the moveable
background parts.
3.Again take a photo or 3 seconds of digital video.
4.Continue this process to capture the story’s theme.
5.Approximately 30 photos or 2 minutes of video should be shot.
EDITING
***DEMO on using the software.
1.Using the program Microsoft Movie Maker- Connect the digital video
camera and download film clips
2. Open new Project
3.Click and Drag clips down to the storyboard
4.Click onto the first frame; press the play button on the preview
screen
5.To insert Title Frame
-
Tool in the menu Bar, choose add title and
credits. Choose Title. Change the font and color by the
corresponding icons. Make
the title larger. You may also change the background color.
-
Change the Title Animation
6.To insert Credits Frame
-
Tool in the menu Bar, choose add title and
credits. Choose Credits.
-
In the top rectangle: Type: Created By,
Produced By, or something you come up with.
-
In the top rectangle: Type: Created By,
Produced By, or something you come up with.
-
The boxes on the left will be in Large Font
and the boxes on the right will be a small font. This is where
you type Characters by: Joe
P. (no last names) etc.
7.To edit clips:
-
Select the Timeline view
-
Preview Window: Press play and the desired
spot to “cut” the clip press the pause button- you may
rewind the clip to the perfect spot if you do not press pause
fast enough.
-
Press the CUT button
-
Press play to continue to the end of this
section that is to be cut.
-
Press pause to stop and press the CUT
button again.
-
On the timeline, click onto the “Cut”
clip section to select it. Right click and select Cut from the
menu. The section is gone.
8.Repeat this number 7 until all the unwanted
sections are cut out of the timeline.
9.You may press play and watch the whole video
throughout this process as many times as you want or need.
Helpful Hints:
To speed up movie clips:
-
In Storyboard, Click on a video
clip-choose Video Effects
-
On the bottom is a choice: Speed up Double.
Click on this. You
may do this many times to speed up the clip.
You must repeat this for each clip.
Music and voice-overs are to be added at
this time
To Add Voice Overs
-
Plug in the Microphone in the front jack
-
In TimeLine, Click on the Microphone Icon
-
Press Start Recording and begin your
voice over
-
Press Stop Recording when you are
done
-
Save
To Add Music
-
On the left Menu Section, Choose Import
Music
-
Choose the location , music must be in the
correct format. If
you would like a clip from a produced CD you will need to play
it on an external CD player and follow the voice over
instructions with a microphone.
FINAL PROCEDURES and PRESENTATION
Save As Movie
1.All projects will be transferred to a CD
2. Complete the self evaluation.
ADDITIONAL TIPS
Before downloading any clips:
-
Open – ArtStu-Movie
-
Tools
Options Advance
Picture .25 sec Transition
.25 sec
-
For a Title …Want the newspaper??? To add
a clip in the colored section of the newspaper:
-
In Timeline
- Click on the clip you want to add - Choose On - Type
Headline - Add to the movie
-
For a smooth transition between rough
clips, in Transitions, Choose Wipe Wide Right
Name __________________
Section/Hour_______________
3 Storyboard
is developed to reflect the cycle theme
2 Storyboard is
developed to somewhat reflect the cycle theme
1 Storyboard is not
developed to reflect the cycle theme
3 Background
is complete and is consistent to the theme
2 Background is
somewhat complete and is consistent to the theme OR
2 Background is
complete and is somewhat consistent to the theme
1 Background is not
complete or is consistent to the theme
3 Set
and props are organized and are relevant to the story
2 Set and props are
somewhat organized and are relevant to the story OR
2 Set and props are
organized and are somewhat relevant to the story
1 Set and props are not
organized and are not relevant to the story
3 Met
all character requirements
2 Met at least 4 of the
character requirements
1 Met 0-3 of the
character requirements
3 Technology
of software and hardware is successfully applied to the project
2 Technology of
software and hardware is somewhat successfully applied to the
project
1 Technology of
software and hardware is not successfully applied to the project
3 Animation
is smooth and meets the time requirement
2 Animation is somewhat
smooth and meets the time requirement OR
2 Animation is smooth
and almost meets the time requirement
1 Animation is not
smooth and does not meets the time requirement
3 Worked
cooperatively as a team player
2 Worked cooperatively
as a team player most of the time
1 Worked cooperatively
as a team player some of the time or not at all.
TOTAL__________________________
Note to Teachers
From Judy: Working in a group is paramount to
the success of this project. It is important that all members share
the load. You might want to consider allowing all members to make a
take home character. That is what my students enjoyed most.
Plasticine is a relatively cheap material - happy students is a
goal. Make each step of the project equal weight in grading. The end
result should not determine the grade - each step must be made
important as the next (See Connie's assessment).
Since group work is a tricky thing with middle school students, make
them aware of the self assessment criteria
at the start of the project.
From Connie: They (Claymation videos) work
great with the new Windows Media Player but not the old version.
I did study Renee Berg's work- it was very inspiring. I am
doing this with my 7th grade cycles. 8 groups of animations every 7 weeks. That will be a lot of "movies"
by June. I just
presented this unit to the school board. They loved it! They have
spent a lot of money on Technology so they were very pleased that someone
was using it besides Power Point. I did get a brainstorm this
weekend and thought about making a DVD with director commentaries,
bloopers reel, location shots, ets. I have a very intelligent 7th grade study hall
that seems to need something to do--- so they are going to be in charge
of getting those video files ready throughout the year. I also had
a "dinner theater" for lunch one day. All the 1st cycle students brought
their lunch to my art room and we watched both classes of animations. It
was a hit!
From Mark Alan Anderson, Art
Teacher, Raymore-Peculiar Middle School
My students work on clay
animation for nine weeks with some pretty spectacular results.
Here's what you need:
Technology:
Digital still camera (you can make this work with a video camera too
but the
results are far superior with a still camera)
Tripod
Computer software: Macintosh - Apple iMovie (free with any version
of System X);
PC - Movie Maker (free with Windows XP)
Card reader for the camera's memory card (unless you are using Sony
Mavica
cameras that have a floppy drive)
Optional: Lights and light stand
Materials: lots of cardboard, tape, glue gun and sticks, acrylic or
tempera
paint...anything you can think of to build a small scale movie set.
Plasticene
clay, fabric, broken toys...anything you can think of to model and
"dress up" a
moveable character.
My kids are exposed to the medium in this order:
1. We watch and analyze a series of animation clips on video. These
include old
cell animation such as Popeye and Foghorn Leghorn; clay animation
like Wallace
and Grommett, Gumby, etc.; clips from Nightmare Before Christmas; a
short
animation that I created and short clips from previous student
animations.
2. I introduce the concepts of script and storyboard. Students must
prepare and
present a script and rough storyboard, along with fully modeled and
articulated
clay characters. Students work in groups of five or six. Clay
characters are
modeled on a wire superstructure to keep them from falling apart
after the
constant use they go through during production.
3. I demonstrate use of the camera, stressing that you MUST use a
tripod to make
this process work; demonstrate setting up clay characters and making
them appear to move by changing the position of the models slightly
and then making a still photo; demonstrate that by taping the
cardboard set down to the table you avoid inadvertently moving it
half way through the "shoot." Until scripts, models,
cardboard sets, and storyboards are complete and approved, no
student may begin shooting.
4. As students shoot, I encourage them to download their pictures to
their
computer folders to avoid them getting accidentally erased. I
demonstrate how to
use the software...iMovie and Movie Maker work in similar ways. (in
Movie Maker,
go to "Tools" and make sure that pictures are importing at
about .5 seconds or
shorter duration; in iMovie, import pictures at a duration of
00:00:12) If
you've never worked with these editing programs, they are really
very simple.
Drag "clips" onto the timeline in the order you want them
to appear...a "clip"
in animation is one photograph or "frame." You can also
add music, voices,
narration, effects, titling, etc. in the program.
This is a really basic outline of a fairly complex process, but
either program
mentioned here will yield really nice results and has a fairly good
range of
additional capabilities for the student engaged in animation.
POWERPOINT NOTE:
You do not need fancy software to do animation
with your students. Many software programs have an animation
feature. FrontPage has Gif Animation in Image Composer that is very
easy to learn. You would have to take digital images and save the as
Gif in order to use that function. Animation can be done using
PowerPoint. You simply insert the images on each slide and set the
looping and time between slides to zero. For an example of Puffin
animation by Jim McNeill
email Judy Decker - Puffin was created for the Dropping in on Rousseau video
that Jim animated. You have to save the PowerPoint to your hard
drive in order to see the animation. Viewing the slide sorter view
will show you how many slides it takes for one movement. You can see
how many to include on the same pose to slow the movement down.
[MIDDLE
SCHOOL LESSONS]
[HIGH
SCHOOL LESSONS] [IAD
HOME] |